Rising Star
Currently underdevelopment using Visual C++ 4.0 and DirectX 5.0. It
requires DirectX5.0, windows 95, pentium 133 or better, and a fully direct
draw compatible video card. Only the rudimentary interface is complete,
you can download it from the link below.
Note: The video mode used is 640x480 in 16 bits
per pixel. This version uses 5-6-5 bit masks. If your card only supports
5-5-5, the colors will look horrid. A 5-5-5 alternate engine is under development.
If you'd like a a screen shot, click here.
You can the upcoming revision list below as well. (We will probably
see a dedicated Rising Star Page in the future.)
Rising Star Version 0.4
Revision List (To Version 0.99, word document)
"Origins" Traditional RPG (Pen & Paper)